Basketball Decision Training or BDT
Started by Chris Oliver as game specific drills that help coaches transform their drill into more game realistic
Partners work with each other to create cues for their partner to read on every catch. The cues simulate what a defender would do during a game.
Here are the four BDT signals:
Hands down = catch and shoot
Hands out = pass and relocate
Hands up = attack the basket
Step to the side = attack the basket, use a counter move
BDT Shooting Drills
Warm-up: Balance Series
Half Turns- make 10 at 5 spots
Full Turns- make 10 at 5 spots
Pass & Kick Shooting: Baseline Drift Shooting
1) 1 flashes up to the wing and attacks the basket, if 2 raises hands, the offensive player must throw the baseline drift pass. If they don’t the offensive player finishes at the rim.
2) On the pass to 2, if 1 relocates and raises his hands 2 must drive and kick it to him and repeat action
Make 20 as a group prior to switch sides
Pass & Kick Shooting: Nail & Lane Line Attack:
1) 1 catches it off the pass and attacks either nail or lane line, if 2 raises hands, the offensive player must throw the kick out pass. If they don’t the offensive player finishes at the rim.
2) On the pass to 2, if 1 relocates and raises his hands 2 must drive and kick it to him and repeat action
Make 20 as a group prior to switch sides
BDT BackPedal Shooting:
Shooter must go in order of the spots, after each shot, shooter must backpedal to half-court before moving to the next spot. On each catch partner can do any of the four BDT signals. Track your number of makes per attempt
Hands down = catch and shoot
Hands up = drive for finish at rim
Hand out = pass and relocate
Step to the side = counter move
BDT Star Shooting:
Shooter must go in order. On each catch non shooting partner can do any of the four BDT signals. If the shooter makes 3 out of 5 attempts, they go again. How many rounds can you do in a row?
Hands down = catch and shoot
Hands up = drive for finish at rim
Hand out = pass and relocate
Step to the side = counter move
BDT Attack Series
Warm-up: Balance Series
1 Foot Half Turns- make 10 at 5 spots
1 Foot Full Turns- make 10 at 5 spots
BDT Attack Series:
1 dribbles at 2 makes a dribble move, if 2 jumps in the direction of the move, 1 must use a ‘counter move’ to change direction, if 2 doesn’t move, continue to attack the basket. Make 20 baskets before switching sides
BDT Ball Screen Series:
1 dribbles off ball screen, as they come off the ball screen, coach rolls, 1 must read the signals from the coach and make the right read. After the pass, the shooter must relocate for a shot. Make 20 shots before switching sides
Hand up = hook pass
Hand low = pocket pass
Hands down = finish at the rim
BDT 3-6-9-12-15 Shooting
Shooter starts at half court, then sprints to the spots, on each catch partner can do any of the BDT signals. Shooter takes the number of shots listed in each round. During the round if the shooter doesn’t miss, immediately start the next round, if shooter misses one shot, must touch half court before starting the next round. If the shooter misses two shots, must touch the opposite 3 pt line before starting the next round. If the shooter misses all shots, must touch the opposite baseline before starting the next round. Track number of shots made
Championship Shooting:
Shooter must make five shots in a row at each spot before moving to the next spot. Can you beat the drill in less than 4 minutes.
Here are the shots:
Two catch and shoot threes
1 dribble left pull-up
1 dribble right pull-up
1 catch and shoot 3
BDT Mix Drills
Warm-up: Balance Series
Half Turns- make 10 at 5 spots
Full Turns- make 10 at 5 spots
BDT Split the help:
1 flashes to the wing, on the catch attacks the basket, reads the hand help from 2.
Hands low = football gather or high gather
Hands medium = low gather
BDT Finishing:
1 flashes to the wing and attacks the basket, if 2 doesn’t move 1 finishes with a floater, if 2 steps up 1 must use a ‘counter move’ to finish at the rim.
BDT Ball Screen Passing:
1 sets up and uses the ball screen, after coming off the ball screen, 1 must read the coach if the coach stays, finish at the rim, if the coach moves towards the rim, kick to the shooter. On the pass to 2, if 1 relocates and raises his hands 2 must drive and kick it to him and repeat action. Make 20 per side
BDT Kobe Drill:
Shooter must make a shot at each spot before moving on, only has 3 attempts per spot. Shooter must sprint from half-court, go to #1, if made touch sideline, go to 2, if made touch opposite sideline, go to 3, if made touch half court, go to 4, touch half court before 5, touch sideline for 6, touch opposite sideline, go to 7, touch half court go to 8. On catch besides spots 4 & 8 partner can do any BDT signal